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solenary
ohmy.gif Можно ли где-нибудь найти подробное описание гоблинов и орков Кринна, их обычаев и уклада жизни?????
Axius
Хмм...кстати что-то я не припомню , чтобы на Кринне были орки. dry.gif
Atrian
Axius Я кстати тоже, орков там заменяли дракониды.
Я вся инфа сверху она вообще то не по Кринну (там Гоблинны немного другие).
FireAngel
Вот немного
Цитата
даже не на русском языке
про гоблинов. Из закромов родины... cool.gif
А откуда кстати такой живой интерес к гоблинам? confused1.gif
The Goblins of Krynn
Appearance
Goblins are short, flat-nosed creatures with bright red skin; they stand about 4’ feet tall and weigh about 80 Ibs. Hobgoblins bear the same bad traits of their little cousins on a larger scale. These angle-faced, fanged horrors grow as much as 6-1/2’ tall and weigh about 240 pounds. Bugbears are large versions of hobgoblins, 7’ tall and covered with fur. A stalking bugbear carries his 300 pounds in a shambling (but deceptively stealthy) walk. All goblins have fangs, and (reputedly) poisonous blood. Goblins wear whatever they can find, but they all enjoy uniforms and badges of rank (often stolen).
Personality
Goblins are on the whole unpleasant and brutal creatures. Although some folk have known non-Evil goblins, or even intelligent ones, these examples are clearly exceptions. Most goblin folk are honorless brutes who want only to kill, eat, sleep, and pass gas.
Born Killers: What do goblins do for a living? Kill! Kill! And kill again! All goblins are vicious fighters with no sense of honor or justice, and they have no compunction about using anything as a weapon, no matter how dangerous it may prove to be. They revel in glory, reject fear and cowardice in battle, and have very good reasons for giving ground when they themselves retreat.
Snivelling: Although fierce in battle, among themselves goblinkin can be world-class grovelers, bootlickers, and whiners, able to flatter shamelessly and deflect blame almost as an unconscious reaction. Superiors expect this treatment and bully their inferiors, and they in turn appease their masters in the same way. Much of this snivelling is simply a cover for the backstabbing, double-crossing, and treachery each goblin holds in his heart.
Shortsightedness: As a group, the goblin races rarely look beyond their next meal, battle, or plunder. This makes them excellent troops for Evil leaders who need a quick army. Fortunately, this character flaw also limits goblins’ ability to carry out extended campaigns against civilized lands. Goblins aggressively take what they want but have little patience for longterm sieges and marches.
Mighteousness: The goblin races believe in force. Consequently, their leaders are the strongest and fiercest members among them. Merging separate tribes into an army is nearly impossible because goblins from other tribes may as well be elves.
Honorlessness: Goblins have no shame and will lie, cheat, or steal to get what they want. No contract with a goblin is binding unless one is in a position to enforce it. This doesn’t
mean that goblins never cooperate or that they steal constantly. They cooperate if they must or if it serves their own interests, and they steal only when they think they can get away with it.
History
The goblin nations cannot match human empires, elven magic, dwarven forge-craft, gnomish technology, or even kinder wanderlust. Goblins, however, are matchless pillagers: they have the strength to take from others. And stealing suits them because goblins are poor cousins to the other sentient races of Ansalon. Though they have the same spark of soul and spirit as the other races, they have yet to capitalize on it. They
are lucky to get from one meal to the next-triumphs of civilization are beyond them. Their history is a long and complicated recitation of violence.
The goblin races of Krynn include only goblins, hobgoblins, and bugbears. (Krynn has no orcs.) Kobolds, often noted as a goblin race, are reptilian by nature and are therefore related to lizard men. All the goblin races are the descendants of the ogres, changed by the Graystone into smaller, twisted forms that reflect their corrupted inner nature. For ages, goblins have been raiders on the outskirts of civilization, little more than scavengers of fallen nations. The Cataclysm has created many fallen nations-a rich field for harvest.
Some goblin shamen are preaching that the time of the goblin races is at hand. Recently, goblin races prospered under the leadership of the Dragon Highlords and a few exceptionally charismatic goblin leaders. Fewmaster Toede is one such leader, a hobgoblins able to command fanatical loyalty from his followers. Although rumors say that Toede died in the great War of the Lance at the hands of either a kender or a dragon, no firm evidence confirms his death. His habit of dressing troops to resemble him makes it quite possible that his assassin killed someone else.
Lifestyle
The goblin’s life centers around the tribe, where they are born and will most likely die. The high mortality rate among young goblins is balanced by a massive breeding rate. However, goblins suffer from their continual inbreeding. Deformities are common. Some unusual features or marks are considered lucky—many shamen are deformed this way. Other defects, such as blindness or lameness, which leave an infant goblin unable to fight, are dealt with barbarically: the infants are left exposed to the elements. Even as adults, goblins do not suffer the weak to live. The strong rule, and the strong are not always the bright.
Military ranks among goblins correspond directly to political power; warchiefs and generals are goblins’ princes and nobles. The only exceptions to this are the shamen and witch-doctors, who are held in respect for their power although they are rarely given direct command over troops or raiders. Most goblin tribes are semi-nomadic, wandering from place to place like a plague of bandits, stripping an area until it is despoiled or the local militia rouses itself. Some few tribes have managed to wrest small villages from their previous inhabitants. Goblin rule over these villages rarely outlasts a moon cycle,
but such “goblin towns” are the highest form of goblin civilization.
Tools, Weapons, and Technology
Goblins have almost no native technology. They lack the basic ability to forge weapons and tools, relying instead on scavenging and impressing slaves to get what they want. They do, however, excel at making things stop working. Although goblins make very few original items, some tribes have developed complicated signaling codes for use in battle. Goblin horns and drums can relay orders quickly and efficiently, allowing goblins who possess them to respond in unison to any attack. Goblins and hobgoblins wear either leather armor or piecemeal armor, including scavenged splint and chain mail pieces. They most often carry medium wooden shields.
Goblins wield any weapon available to them; since their weapons are usually captured rather than made by goblin smiths, goblins frequently use the same weapons as the surrounding civilized races. Goblins also use a number of dangerous and unusually cruel weapons of their own devising.
edren_baton
flat-nosed creatures with bright red skin

Вот насторожила строчка, в бригаде писали, что у них желтоватая кожа...
solenary
спасибо angel, ты очень помог biggrin.gif biggrin.gif biggrin.gif
Цитата из Рассвета новой эры:
"...Их цвет разнился от грязно-желтого до темно-алого..."
И глаза красные
Alaric
Тема была почищена от флуда. Настоятельно рекомендую перестать флудить или я начну раздавать замечания.

Модератор
Пружина
Цитата (Atrian @ 25-04-2005, 20:04)
орков там заменяли дракониды.

Почему дракониды confused1.gif Орки в DragonLance называются хобгоблинами, как раз только размерами от простых гоблинов и отличаются.
EIN
Пружина
Цитата
Орки в DragonLance называются хобгоблинами, как раз только размерами от простых гоблинов и отличаются

Орки и хобгоблины - две совершенно разные расы, существующие независимо друг от друга в некоторых мирах (вспоминаем ФР). А на Кринне орков действительно нет.
Кендер-Боддисатва
Ну гоблины, это понятно, а вот гоблинши? Ужас! (Мое сугубо мужское мнение)
Кендер-Боддисатва
Не знаю, в какую еще тему надо предложить нижеследующее:
Кто-нибудь слышал о гоблинах-жрецах или гоблинах-магах (архимагах!!) Я имею в виду истинных, прошедших Испытание?
Вот интересно было бы про них прочитать!
Фесс
Гоблины не смогли бы пройти Испытание,т.к. у них мало мозгов и они очень трусливы.
Сканагор
Хобгоблины вообще странное племя, смесь хоббитов и гоблинов, так я прочитал в одной книги. Значит (боже мой бедная хоббитчиха, или счастливая гоблинша) они полудобрые полузлые?
Axius
Сканагор , ну вообще-то это такой фэнтезийный прикол насчёт хоббитов и гоблинов biggrin.gif . Ты хотя вспомни : на том же Кринне и хоббитов то не водилось . А насколько я знаю ,на самом деле хобгоблины - помесь гоблина и человека(вроде как).
Сканагор
ну я конечно помню что на Кринне не было хоббитов)))
А вот смесь человека и гоблина очень похоже Хо - от слова хома сапиенс (человек разумный) гоблин, вот только что за буква Б? Хоб это типа хоббита, смеси Хомы и робитта (кролика), очень похоже
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